QUAKE2 source code commented
I would like to know where i can find an explanation of quake 2 source code,what function have every project,what is the engine and what is the game...
thank you
Get a notebook, a pencil, a couple cases of coke, and have at it.
I believe the game files are all in q2game or game or quake2 or something like that.
You know you''re a programmer when your computer is like family. When it''s more like a lover, you need help.
I believe the game files are all in q2game or game or quake2 or something like that.
You know you''re a programmer when your computer is like family. When it''s more like a lover, you need help.
start with main() and trace it from there
Documents [ GDNet | MSDN | STL | OpenGL | Formats | RTFM | Asking Smart Questions ]
C++ Stuff [ MinGW | Loki | SDL | Boost. | STLport | FLTK | ACCU Recommended Books ]
Documents [ GDNet | MSDN | STL | OpenGL | Formats | RTFM | Asking Smart Questions ]
C++ Stuff [ MinGW | Loki | SDL | Boost. | STLport | FLTK | ACCU Recommended Books ]
Geez, figuring out how q2 works, eh?
That''s really hard work, and I don''t really recommend it. Sure, there might be a few things to look into, but all those dll''s and stuff really makes it complex. Instead, try to learn 3D the best way, by reading docs and SIMPLER sourcecodes, and only use the q2 sourcecode to find out how id made a few special things.
That''s really hard work, and I don''t really recommend it. Sure, there might be a few things to look into, but all those dll''s and stuff really makes it complex. Instead, try to learn 3D the best way, by reading docs and SIMPLER sourcecodes, and only use the q2 sourcecode to find out how id made a few special things.
main is in system/sys_win.c iirc. Look at the client and commn sub-directories though, thats where most of the fun is at
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