simultaneous key presses in GLUT

Started by
0 comments, last by Digicube 21 years, 10 months ago
Hi, Does anyone know how to handle simultaneous key presses in GLUT? For example, I want my character to move diagonally if "w" and "d" are pressed together. Thanks
Advertisement
- disable key repeat (glutIgnoreKeyRepeat(1))
- when a key is pressed (glutKeyboardFunc), set a value to 1 in an array
- when a key is released (glutKeyboardUpFunc), set the value to 0
- in your main loop, test for the combinations you want

Documents [ GDNet | MSDN | STL | OpenGL | Formats | RTFM | Asking Smart Questions ]
C++ Stuff [ MinGW | Loki | SDL | Boost. | STLport | FLTK | ACCU Recommended Books ]
"Debugging is twice as hard as writing the code in the first place. Therefore, if you write the code as cleverly as possible, you are, by definition, not smart enough to debug it." — Brian W. Kernighan

This topic is closed to new replies.

Advertisement