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Ashiren

arrrgghhh

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I''ve been getting all sorts of errors when I''m running Directx SDK samples. Everything from Syntax errors and missing storage-class or type specifiers Anyone have any ideas on fixing this problem?

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Couple of obvious thoughts:
Did you put the DirectX headers in the right place in the include path?
Are you compiling a Windows app and not a console app?
Are you linking everything you need?

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oh gawd.
screw the samples...

Anyways,

my actual program is giving me errors such as:
"cannot convert parameter" and "is not a member of"


.....

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Uh golly, do u KNOW the language your program is written in(not being mean,just a question)

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damnit.
I hate RETAINED MODE...


there

now it''s working
got rid of the annoying frames.
(it was creating the errors and I still don''t know why).


LPDIRECT3DRM lpD3DRM;
LPDIRECT3DRMFRAME roots;
LPDIRECT3DRMFRAME notroots;


lpD3DRM->CreateFrame(NULL, &roots);
lpD3DRM->CreateFrame(¬roots, &roots);

this gave me an error... not sure why.
I''ve declared the D3DRM components. The Frames is what was giving me the problems. And I''m still not sure why. Any ideas?




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