Jump to content
  • Advertisement
Sign in to follow this  

Realms of Magic

Realms of Magic
PolishedGames
Album created by
PolishedGames
  • 5
  • 0
  • 0
Hello!

After spending countless amount of time playing different games, me and my best friend decided to create our very own one. About two years ago things got more serious when we started gathering people for our project and commenced full-time development. Currently we are a 6 people team of hardcore and passionate video-game players working together on the game of our dreams. I would love to share it with you.

So, what's our game? It’s Realms of Magic, a single and multiplayer 2D sandbox roleplaying game set in a classic western fantasy universe.

Realms of Magic combines the best aspects from a multitude of genres, boasting the lively setting and character development of an RPG alongside the creative freedom of a sandbox game, twitch based movement and combat from an action platformer, also city building and management from strategy games.

The main idea behind this game is give to the player free rein over the creation of the world and character. The only boundary in this game is your imagination. The inspiration behind it comes from a mixture of Skyrim and Dwarf Fortress, presented in a Terraria-like sandbox.

You can check out the video and find more information on our Kickstarter page: http://kck.st/1Oe2VgT

What do you think about it? We would love to hear you opinion :)

0 Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  
  • Advertisement
  • Gallery Statistics

    • Images
      8889
    • Comments
      343
    • Albums
      2098

    Latest Image
    gameplay1.png
    0
    By EddieK,
  • Advertisement
  • Image Comments

    • New HUD, displaying breakdown of to hit chances. More at https://forums.tigsource.com/index.php?topic=65119.0
    • Looks better every time I see it!
    • Turret loks like it has been found at garbage store where it has been stored at least 50 years.  Just make a tini experiment. Get a steel pin (like a short piece of  wire) warm it up on gas using a usual kitchen stove, then cool it into usual sunflow oil. You will  find that it become to black color. It simpliest way to make a voron steel. Now try to remove voron layer up to white glowing steel. It wery wery hard to do. And it home-made voron steel. Now mean what needed to remove a factory-made voron layer. Really i has seen a submachine gun that has been produced at 1943, used by army during WWII and then sent to school where has been used for assembly and disassembly tranings until 2010. It has NO ANY voron layer damages.  Also not protected parts of metal becomes to rust wery fast so turret can not have a " glowing methal on sharp edges". It just have no sharpen edges. Any edge have a fillet or chamfer on it to prevent personel damages, so it just have a some glows on  edges. Also commander of any unit where turrets/whechies have similar painting damage not repaired, will be wery soon fired or even inprisoned.
    • Thanks, guys!
      Yeah, the normal map is not so pronounced in the game engine, so it looks quite different (In a good way, I guess)

    • This looks quite nice!
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!