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Interstellar: The Endless War (pre-Alpha)

Interstellar: The Endless War (pre-Alpha)
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In the distant future human kind has dispersed into the galaxy only to find the pressures of rampant planetary colonization were too much for Earth's citizens. Now Earth and the core worlds are destroyed by internal conflict, while strongmen, prophets, and villains invoke war to gain power for themselves amongst the stars. Build a fleet and wage war to protect your people, restoring peace to what's left of humanity.

RTS battle space, with 3D movement but 2D style control (ie StarCraft) for intense competition.
Multiplayer battles, earn XP for your crew and capture enemy ships.
Single player campaign telling the story of your struggle for survival in "The Endless War"
Build a fleet of ships that persist over time.
Equip ships with weapons that strike at your enemies weakness.
Recruit officers and keep them alive so that their effectiveness grows over multiple battles.
Control capital ships, fighter craft, and space stations.
Board and capture ships during battle.
Lead an invasion force and conquer an enemy planetary colony.
Game designed to reward for strategic and tactical skill over tenure or pay-to-win.
Use your experience to unlock new ships, weapons, troops, ship components.

Currently looking for dedicated team members to create art assets (icons/3d models) and start working on Multiplayer infrastructure code base.


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    • New HUD, displaying breakdown of to hit chances. More at https://forums.tigsource.com/index.php?topic=65119.0
    • Looks better every time I see it!
    • Turret loks like it has been found at garbage store where it has been stored at least 50 years.  Just make a tini experiment. Get a steel pin (like a short piece of  wire) warm it up on gas using a usual kitchen stove, then cool it into usual sunflow oil. You will  find that it become to black color. It simpliest way to make a voron steel. Now try to remove voron layer up to white glowing steel. It wery wery hard to do. And it home-made voron steel. Now mean what needed to remove a factory-made voron layer. Really i has seen a submachine gun that has been produced at 1943, used by army during WWII and then sent to school where has been used for assembly and disassembly tranings until 2010. It has NO ANY voron layer damages.  Also not protected parts of metal becomes to rust wery fast so turret can not have a " glowing methal on sharp edges". It just have no sharpen edges. Any edge have a fillet or chamfer on it to prevent personel damages, so it just have a some glows on  edges. Also commander of any unit where turrets/whechies have similar painting damage not repaired, will be wery soon fired or even inprisoned.
    • Thanks, guys!
      Yeah, the normal map is not so pronounced in the game engine, so it looks quite different (In a good way, I guess)

    • This looks quite nice!
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