A multiplayer (PvP) RPG we're working on at Stray Basilisk.
At the core of the game is a twist on the classic turn-based, JRPG-style battle system. The main distinguishing feature of the system is that characters do not simply execute an attack or skill and then wait quietly until their next turn. Instead, they make their move and then choose one of several "stances" to adopt until their next turn. Stances allow characters to react to certain events, and have a significant effect on the battle in-between turns.