Jump to content
  • Advertisement
Sign in to follow this  

Galactic Arms Race

Galactic Arms Race
EJH
Album created by
EJH
  • 3
  • 0
  • 0
Galactic Arms Race (GAR), is a 32-player space-shooter with RPG elements and a research experiment in procedural content generation (PCG) driven by player preferences. In GAR, spaceship weapon systems automatically evolve based on player behavior through a specialized evolutionary algorithm called cgNEAT (content-generating NeuroEvolution of Augmenting Topologies). New variants of weapons that players like are continually created by the game itself. The goal of weapon evolution within the game is not for players to find the "best gun ever". The goal is for players to continually find new and interesting guns, since players get bored of even the best guns eventually. For an idea of what the game is like, think "Space Diablo", with real-time combat, cool particle system weapons, RPG-style leveling and ship configuration, and 32-player Coop and PVP. The game is currently beta testing on Steam.

0 Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  
  • Advertisement
  • Gallery Statistics

    • Images
      8889
    • Comments
      343
    • Albums
      2101

    Latest Image
    gameplay1.png
    0
    By EddieK,
  • Advertisement
  • Image Comments

    • New HUD, displaying breakdown of to hit chances. More at https://forums.tigsource.com/index.php?topic=65119.0
    • Looks better every time I see it!
    • Turret loks like it has been found at garbage store where it has been stored at least 50 years.  Just make a tini experiment. Get a steel pin (like a short piece of  wire) warm it up on gas using a usual kitchen stove, then cool it into usual sunflow oil. You will  find that it become to black color. It simpliest way to make a voron steel. Now try to remove voron layer up to white glowing steel. It wery wery hard to do. And it home-made voron steel. Now mean what needed to remove a factory-made voron layer. Really i has seen a submachine gun that has been produced at 1943, used by army during WWII and then sent to school where has been used for assembly and disassembly tranings until 2010. It has NO ANY voron layer damages.  Also not protected parts of metal becomes to rust wery fast so turret can not have a " glowing methal on sharp edges". It just have no sharpen edges. Any edge have a fillet or chamfer on it to prevent personel damages, so it just have a some glows on  edges. Also commander of any unit where turrets/whechies have similar painting damage not repaired, will be wery soon fired or even inprisoned.
    • Thanks, guys!
      Yeah, the normal map is not so pronounced in the game engine, so it looks quite different (In a good way, I guess)

    • This looks quite nice!
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!