November GameDev Challenge: Pong! 11/01/17
It's a classic board game which we played a lot in our childhood.
A friend of us is a passionate "Fox&Chicken" player and asked us to develop the game for the iOS.
It took as about 3 weeks to design, implement, test and finalize the game.
Coding was done with XCode using native Objective-C. I've used the Sparrow-Framwork for rendering, animations and sound.
The graphics were done in Photoshop.
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