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Learning Global Illumination
sponza
diffAndSpec
GPU raytraced global illumination
Photon Mapping, Part 1
Photon mapper
More raytracing/pathtracing experiments
Cornell box scene #1
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CulDeVu
I've been slowly getting my feet wet with global illumination and other, non-realtime rendering methods for a change
979 views
Last updated April 29, 2016
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Reticulating splines
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