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Learning Global Illumination

sponza

sponza

diffAndSpec

diffAndSpec

GPU raytraced global illumination

GPU raytraced global illumination

Photon Mapping, Part 1

Photon Mapping, Part 1

Photon mapper

Photon mapper

More raytracing/pathtracing experiments

More raytracing/pathtracing experiments

Cornell box scene #1

Cornell box scene #1

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I've been slowly getting my feet wet with global illumination and other, non-realtime rendering methods for a change
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Last updated April 29, 2016
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