Jump to content
  • Advertisement
Sign in to follow this  

Armies of Steel II

Armies of Steel II
Norman Barrows
Album created by
Norman Barrows
  • 1
  • 0
  • 0
A remake of Rockland Software's Armies of Steel realtime wargame from the early 90's.

This new version will have 3d graphics. A pickray routine is the only unusual code required, and has already been implemented in a test routine which can be run from the game's main menu.

For now, for game balancing and internal testing and development, the game uses 2d placeholder graphics.

The game includes built-in campaign, mission, map, and order of battle editors.

Three to Five campaigns of at least 20 missions each are planned.

Right now, i find balancing the missions somewhat difficult, and the game also seems to be lacking something - perhaps fog of war. So gameplay wise its not where i want it to be yet.


There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!