This is a collection of renders and editor screenshots of the Airlight Engine. Being developed for a number of indie projects, this engine plans to be flexible enough to handle multiple 3d game types. These are all in-game screenshots, works in progress, showing various levels of artistry related to game development and the Airlight Engine.
If you mean the small triangle near the monter right hand, its beacause of the upper right ledge of the wall, but indeed there are many geometry problems, all the level ita made of blocks and not are well aligned, but due lack of time its the best i can do for now 😨🙃
The overall geometry is a good start, but could need more details using pre-designed instances. Different materials between floor and walls would give a sense of direction. Lights in different colors can create the sense of being a closed or open space using blue and yellow tints.