ZOMBIE POTATOES

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HelloThere
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HelloThere
Just as the potatoes are about to sprout, a solar eclipse darkens the world. At the same time, a meteorite crashes on Swedish soil, transforming the field’s golden taters into evil zombies.

All but one….

Zombie Potatoes is a fast and challenging game, developed by Hello There for Swedish snack giant Estrella.

As a player, you take on the role of the very last healthy potato. You are forced to destroy waves of zombie potatoes, rushing in to catch you. Your lifesavers in this mayhem are bomb-traps and enormous saw blades that shred your enemies – preferably as many as possible at the same time.

• Earn chips for your zombie slashing
• Use chips to unlock lots of weapons and upgrades
• Explore a huge map and play in different environments
• Play several characters

Google Play: https://play.google.com/store/apps/details?id=se.estrella.zombiepotatoes
App Store: https://itunes.apple.com/app/id589499189
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  • Image Comments

    • This is gorgeous. Is this just a giant mesh, or is there some sort of level-of-detail algorithm at work?
    • I get what you mean. Most rooms don't use the same rocky textures in the foreground and background, like I did here. This room is a little offshoot, tucked away semi-secretly, so I wanted it to feel more like a much more enclosed space.
      I've been adjusting the brightness of the background and dimmed it just a bit more. Whether it's enough of a difference for anybody to notice except me is anyone's guess, though. 
    • I'm not a designer at all, but as a player I honestly don't think that it blends in too much - Instead, it adds to the kind of "gloomy" feel of the room (Dark colors + not a 100% easy to discern some elements = Acts a bit like a dark room)
      Not sure if I managed to say what I wanted to say, but you get me
    • Thanks! I've been worrying that the backgrounds might be too busy or blend too much with the more foreground tiles... been staring at these maps so long that I've become used to it, I think. I've tried dimming the backdrop even more, but I'm not sure that's really how I should be going about it. This might be a question I should ask in the forums.