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Smile Engine

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My first graphics engine , developed using XNA.

- Light Pre Pass renderer
- Directional Lights,Point Lights,Spot Lights all with soft shadows
- Normal Mapping and Paralax Mapping
- Instancing
- Bloom , Lens Flares , Godrays, Blur,DOF,...
- AABBs and frustum culling
- Heightmap based Terrains
- Reflective Water
- Billboards
- Component Based
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