• Announcements

    • khawk

      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.

Member Albums

Sign in to follow this  
Followers 0

Albums

  1. Updated

    • 1 image
    • 0 comments
    YAARRGH! Is being fully developed on Linux, for Linux, Windows and MAC. 
    YAARRGH! Me Matey! is a 3D Procedurally Generated Pirate Fantasy Game, Within
    A Large World Of Islands & Habitats To Explore, Mine,
    Build & Craft.

    GreedyVoxIndieStudios
    Album created by
    GreedyVoxIndieStudios
  2. Updated

    • 82 images
    • 0 comments
    Rock of Ages II: Bigger & Boulder is a game that improves on all aspects of the original. Up to 4 players can battle in crazy boulder mayhem. New impressive art periods, more historical characters and the funniest story clips we've ever made. All rendered with highly improved destruction / physics and effects - powered by our first Unreal Engine 4 game.
    ACE Team
    Album created by
    ACE Team
  3. Updated

    • 4 images
    • 1 comment
    illithid
    Album created by
    illithid
  4. Updated

    • 16 images
    • 0 comments
    Screenshots from the various test program for the Direct3D12 framework
    tricona
    Album created by
    tricona
  5. Updated

    • 11 images
    • 0 comments
    Creating a DeathStar Model
    NetX
    Album created by
    NetX
  6. Updated

    • 32 images
    • 1 comment
    Images from Ya2's projects.
    yaio
    Album created by
    yaio
  7. Updated

    • 1 image
    • 0 comments
    Images used for my daily blog post on mobile games "first impressions". 
    NimbleThor
    Album created by
    NimbleThor
  8. Updated

    • 9 images
    • 0 comments
    Here it is: the compilation of Candy Racing Cup: The Lillians Rally galleries.
    Let's see how it looks! from Xilvan Design...


























    Xylvan
    Album created by
    Xylvan
  9. Updated

    • 22 images
    • 0 comments
    In various posts
    Vilem Otte
    Album created by
    Vilem Otte
  10. Updated

    • 2 images
    personal gallery for help forum uploads
    tastysushifish
    Album created by
    tastysushifish
  11. Updated

    • 4 images
    • 0 comments
    Our game for the LudumDare 38
    fervergara
    Album created by
    fervergara
  12. Updated

    • 5 images
    • 0 comments
    examples of some of the more realistic style terrain which can be generated.
    Awoken
    Album created by
    Awoken
  13. Updated

    • 6 images
    • 0 comments
    These are images as I progress in making my own voxel engine.
    Neometron
    Album created by
    Neometron
  14. Updated

    • 28 images
    • 0 comments
    Small cave made using polystyrene
    alfith
    Album created by
    alfith
  15. Updated

    • 7 images
    • 4 comments
    I'm back working on this after a couple of years off.. it is a little(!) game for me to learn Android (although most work has been on the PC build so far).

    I've been attempting to learn blender as well as doing the coding.
    lawnjelly
    Album created by
    lawnjelly
  16. Updated

    • 1 image
    • 0 comments
    juegostudio
    Album created by
    juegostudio
  17. Updated

    • 41 images
    • 0 comments
    GamerX1221
    Album created by
    GamerX1221
  18. Updated

    • 9 images
    • 0 comments
    Album of Preliminary sketches
    GamerX1221
    Album created by
    GamerX1221
  19. Updated

    • 21 images
    • 0 comments
    Digital things I do...
    GoliathForge
    Album created by
    GoliathForge
  20. Updated

    • 3 images
    • 0 comments
    areo_man
    Album created by
    areo_man
  21. Updated

    • 3 images
    • 0 comments
    Pre-Alpha screen shots of Hell Warders gameplay
    kmlau
    Album created by
    kmlau
  22. Updated

    • 3 images
    areo_man
    Album created by
    areo_man
  23. Updated

    • 15 images
    • 0 comments
    Brigand: Oaxaca is a challenging FPS/RPG set in post-apocalyptic Mexico
    blancaster45
    Album created by
    blancaster45
  24. Updated

    • 15 images
    • 0 comments
    DragonCG
    Album created by
    DragonCG
  25. Updated

    • 68 images
    • 2 comments
    Caveman 3.0
    Norman Barrows
    Album created by
    Norman Barrows
Sign in to follow this  
Followers 0