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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.

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  1. Updated

    • 4 images
    • 1 comment
    My work in progress project.
    ErnieDingo
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    ErnieDingo
  2. Updated

    • 8 images
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    I started developing 2d top-down shooter game.
    ROBOTCOMPANY
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    ROBOTCOMPANY
  3. Updated

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    Screenshots for the upcoming rogue-like game I'm working on called "I Am Overburdened".
    Spidi
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    Spidi
  4. Updated

    • 5 images
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    This is a tool that I have been working on for like a year or so. It is similar to a game maker and paint editor. Use it to create graphics, sprites, and levels as well as program them.

    francoisdiy
    Album created by
    francoisdiy
  5. Updated

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    Explore the world ruled by empires that inevitably awaits destruction. Immoral lifestyle all major societies led to an internal collapse, and this in turn made it possible to spread anarchy and heresy. Guard stands Kshatriya - the Order of Inquisitors, who seek with a firm hand to keep order. At the time of the greatest trials, there is something unexpected - the majority of members of the Order disappears. With the old guard, only a few inquisitors still serve the law. One of them is Saanjh, who tried to find out about the mysterious disappearance of his brothers.
    Sagaceil
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    Sagaceil
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    • 5 images
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    ACTNS
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    ACTNS
  7. Updated

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    Asymmetric Skies is a work in progress story based, sci-fi flight action game

    I develop it in Blender Game Engine.
    gamedevheg
    Album created by
    gamedevheg
  8. Updated

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    Screenshots of AfterMars
    GrimmX
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    GrimmX
  9. Updated

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    Screenshots from various projects I've worked on.
    geraldfingburke
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    geraldfingburke
  10. Updated

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    Screenshots of the free mobile game Drant
    Bostav
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    Bostav
  11. Updated

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    Some screenshots of our latest VR/non-VR project
    copybugpaste
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    copybugpaste
  12. Updated

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    Screenshots from my work to create a somewhat scientifically believable universe for a game engine.
    Embassy of Time
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    Embassy of Time
  13. Updated

    • 8 images
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    Android Adventure Game. Developed by Muisca.co
    Muisca
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    Muisca
  14. Updated

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    A 2D noir themed platformer being made in Unity.
    Rakesh_Nair
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    Rakesh_Nair
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    _Frost_
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    _Frost_
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    Game screenshots and model renders.
    TheOneManPerson
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    TheOneManPerson
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    Screenshots of the game Power Pong
    PresidentZagan
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    PresidentZagan
  18. Updated

    • 9 images
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    Sci-fi Colony Survival game currently in development
    tpelham42
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    tpelham42
  19. Updated

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    Our very first game! We wanted to try and make a classic turret shooter game but with 3d models and power-ups. A modern take on a vintage game.
    OMNIgames.net
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    OMNIgames.net
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    In the distant future human kind has dispersed into the galaxy only to find the pressures of rampant planetary colonization were too much for Earth's citizens. Now Earth and the core worlds are destroyed by internal conflict, while strongmen, prophets, and villains invoke war to gain power for themselves amongst the stars. Build a fleet and wage war to protect your people, restoring peace to what's left of humanity.

    Features:
    RTS battle space, with 3D movement but 2D style control (ie StarCraft) for intense competition.
    Multiplayer battles, earn XP for your crew and capture enemy ships.
    Single player campaign telling the story of your struggle for survival in "The Endless War"
    Build a fleet of ships that persist over time.
    Equip ships with weapons that strike at your enemies weakness.
    Recruit officers and keep them alive so that their effectiveness grows over multiple battles.
    Control capital ships, fighter craft, and space stations.
    Board and capture ships during battle.
    Lead an invasion force and conquer an enemy planetary colony.
    Game designed to reward for strategic and tactical skill over tenure or pay-to-win.
    Use your experience to unlock new ships, weapons, troops, ship components.

    Currently looking for dedicated team members to create art assets (icons/3d models) and start working on Multiplayer infrastructure code base.
    InterstellarGameStudio
    Album created by
    InterstellarGameStudio
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    Gone Far is a Sci/Fi survival game where the primary objective is to survive on an unknown planet. Society is different. The danger is different. Find ways to maneuver through this enigmatic world and create a path for yourself.
    shadowhalo3
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    shadowhalo3
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    Indie Game - Rarura
    Family&Kids game - Puzzles&Advantures
    Raruar
    Album created by
    Raruar
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    • 7 images
    Chinchilla Developers
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    Chinchilla Developers
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    Here you will see some images pertaining to the upcoming Turn Based Shooter ' Battle For Enkeon'
    For more please visit our site www.stormwolfstudios.co.uk
    or visit us on Facebook at: https://www.facebook.com/Storm-Wolf-Studios-634976923329443/
    StormWolfStudios
    Album created by
    StormWolfStudios
  25. Updated

    • 2 images
    DevBlazer
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    DevBlazer
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