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Volume rendering using mipmapping with nearest-neighbor filtering and trilinear filtering

volume rendering 3D PixelLight OpenGL GLSL.shader raycasting

  • Uploaded: Apr 27 2012 04:02 AM
  • Views: 868
  • Album: PixelLight

Copyright

Copyright © 2012 by Christian Ofenberg

Volume rendering using mipmapping with nearest-neighbor filtering and trilinear filtering

Volume rendering plugin for the PixelLight engine