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Runtime Api
© 2012-2013 (c) Rotorz Limited. All Rights reserved.
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Runtime Api

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Can be used to create an in-game level designer!

Also please note that pooling can be custom implemented when painting and erasing tiles at runtime.

You can also take advantage of the fantastic [url="http://poolmanager.path-o-logical.com"]PoolManager asset by Path-o-logical Games[/url] by using the [url="https://bitbucket.org/rotorz/rtspoolmanagerobjectfactory"]RtsPoolManagerObjectFactory [/url]script!!


© 2012-2013 (c) Rotorz Limited. All Rights reserved.
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From the album:

Rotorz Tile System for Unity 3D

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