Jump to content
CAVEMAN (C) 2000-2013 Rockland Software Productions
An early test of the modeling and animation system, the combat and AI, and avians, done with placeholder graphics and animations.
pteranodon vs proto horses.
i plan to include a "bring on the dinos!" option that will add dinosaurs to the encounter tables for the game, along with the standard Pleistocene mega-fauna encounters.
the game currently models over 50 representative species of extinct mega fauna. From Wolley Mammoth to Saber Tooth Tiger (Smilodon Fatalis). for any given type of critter, i usually had at least 3 species to choose from, usually from different areas of he world. typically i went with the biggest and baddest one. <g>.
|Original File Size||37671|
|Sections Found||ANY_TAG, IFD0|
|HTML Sizes||width="800" height="450"|
|Byte Order Motorola||TRUE|
GameDev.net™, the GameDev.net logo, and GDNet™ are trademarks of GameDev.net, LLC.