The modeler

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The modeler

Norman Barrows
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The modeler

 

this is the rigid body modeler built-in to Caveman.

 

A model consists of up to 20 limb meshes.

 

Models can be static or animated.

 

The modeler/animation editor is a stand alone module that can be linked into any game.

 

Limbs can be scaled, rotated, and translated by clicking and dragging the mouse, or by entering values. It includes a 20 limb clipboard, and can copy limbs as well as scale the entire model. It also has the ability to display a reference photo for use while modeling.

Copyright

© Caveman (C) 2000-2013 Rockland Software Productions
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