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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.



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Now that you have had a chance to play the demo we hope you liked it. We felt it was time to share more of the game with you. The screen shot above shows only a small glimpse of what lies beyond Crimson City. Up until now we have shown only small parts of Crimson City and even the demo is just a tiny fraction of the total world map. It's not just an average beat'em up. In the Radical Heroes Universe there is much to see. Like a good sand box game, Radical Heroes let's you explore the world. Beyond Crimson City many quests and missions await you.
You are free to roam around and discover the world as you wish. We really want to build the retro game we would have died to play as kids. Beat'em up action, exploration, RPG elements, tons of characters and so much more packed in a wonderful world full of wonder and fun. We have set no limits on the story or content. We want it to be spontaneous, wild and huge.
We thank all you who like the game. Your comments and support, Fuel our passion to make Radical Heroes something truly special.
[b][b][b][b]DID YOU ENJOY THE DEMO?[/b][/b][/b][/b]
If so, show your support and [b][url="https://www.facebook.com/MadUnicornGames"]LIKE Mad Unicorn Games[/url][/b] on [b][url="https://www.facebook.com/MadUnicornGames"]Facebook[/url][/b] and tell some friends!
We are relying on our community to help get our game out there and growing! In the mean time you better expect we are coming up with more exciting and fun features in preparation for Alpha Funding!
[b][b][b]DIDN'T PLAY THE DEMO?[/b][/b][/b]
Download it right now and give it a whirl! Of course remember its an alpha demo so some features do not represent final product. In fact, they are only a glimpse of what will be releasing for Alpha Funding as we move forward!

[b][b][b]HAVE INPUT OR COMMENTS?[/b][/b][/b]
Open up and let it rip! We wanna know what you liked or disliked! So leave comments questions and help us build the best retro ever![/center]



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