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Caveman (C) 2000-2014 Rockland Software Productions
Lots of batch calls!
This shot was taken while working on the new swamp graphics.
Swamp basically draws the entire ground surface twice: 4 interleaved land meshes, plus a big water mesh.
Here the land is above the water level and the ground vegetation is thick, so no water is visible from this particular vantage point. However, swamp terrain in the game is on average 50% submerged.
Note the total number of meshes drawn, almost 15,000. This is about as complex as a scene gets in the game.
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