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Light Test
 
© (c) 2014 Philipp Hochmann
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Light Test

PhilObyte
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Minecraft style lighting in 2d using a Queue and something like Dijkstra's algorithm. All relies on Grid(t), ITile, IPathNode, Light and LightManager (diagram).

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© (c) 2014 Philipp Hochmann
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From the album:

My XNA Game-Engine

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