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Maximize performance with free optimization guides, testing tools, and QA support while distinguishing yourself from the rest with testing certification.

  1. What's new in this group
  2. Games live and die by performance, don't let yours conclude with the latter. See how Disc Jam* achieved fundamental performance and reached 60 fps on Intel® processor graphics using Unreal Engine* 4. Performance is a key focus for this project because maintaining 60 frames per second is an integral part of Disc Jam’s responsive and fluid gameplay style. As a result, we’ve learned a lot of lessons targeting this framerate using Unreal Engine* 4. Below, I discuss our experience working with integrated graphics processing units from Intel and how we ultimately achieved our performance target without raising our minimum system requirements. Read more
  3. In this 4 part series, explore important AI concepts and learn how to optimize for multi-core processors. Part 1 discussed ways to govern basic decision making for AI. In this 2nd part, the focus will be on giving AI context behind decisions. Part 1 discussed ways to govern the basic decisions that an intelligent agent-as artificial intelligence (AI) research refers to entities that use AI-may make. In this article, I give our hero (or monster or any type of game entity) some context to the decisions that will be made. Intelligent agents need to identify points of interest in the game world, then figure out how to get there. Finally, this article shows how to optimize these methods and provides ways of organizing them to account for multithreading. This article gets dangerously close to real artificial intelligence (AI). All intelligent agents need to have a basic ability to perceive their environment and some means of navigating and moving within the world around them-be it real or otherwise. Your entities will need to do the same, although with a much different approach. You can also cheat-which you will to make sure everything runs nice and fast. Read more
  4. Designing an adapting foil for a player that will match their moves and encourage growth is no simple task. In this 4 part series, explore important AI concepts and learn how to optimize for multi-core processors. Over the course of the last few decades, the gaming industry has seen great strides. Beginning with simple games like Pong* and Pac-Man* which offered players a short escape from reality and growing into such involved games like World of Warcraft* and Call of Duty 4* which are serious hobbies to those that play them. Today’s gamers, who according to the Entertainment Software Association (ESA) have an average of 13 years of gaming under their belt, have grown accustomed to seeing each new game become increasingly complex, engaging, and intelligent. For developers, the challenge becomes pushing the envelope to create games that are increasingly compelling. Computer-controlled Artificial Intelligence (AI) has evolved in many forms to meet the test. However, creating an adaptive foil for the player that can match their moves and encourage player growth is no simple task. Read more
  5. Allow the Intel® Test Suite to test your game's performance and playability on Intel® Core™ processors and Iris® Graphics. Stand out by getting your Plays Great on Intel® certification. Learn more
  6. Reaching your quality goals are important, which is why Intel® created the Plays Great on Intel® Program. This solution makes testing for bugs and improving game quality less exhausting. The Intel® Game Developer Program, is designed to help game developers at every stage along their journey. We are here to help you write highly optimized games that take advantage of Intel’s latest technology. To make a good game you need good Quality Assurance (QA) testing. Implementing a robust QA process is vital for releasing a problem-free game for your customers. However, QA testing is not a simple thing. Major bugs can be difficult to find and reproduce. Some only occur when certain conditions arise, difficult to observe, or not even 100% reproducible. It is impractical to test everything on every platform you intend to support. Efficient time management and comprehensive methodologies are required to get good coverage and reduce bug escapes. Learn more.
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