# All Activity

1. Past hour
2. ## DX11 Duplicate Vertices using std::map

Sir, I don't understand what you are trying to say?
3. ## Bouncy Smash - A Roguelike iOS Platformer

Hi there! We all know that developing a game takes a lot of heart, energy and time. With the launch of Bouncy Smash earlier this week on iOS and Apple TV, we also wanted to take a moment to reflect on all the steps that got us to this point. From changing Bouncy Smash’s game engine two times in a single year to accidentally launching a few months early on the App store, the devs discuss some of the changes, panic attacks and triumphs associated with creating a game and seeing it through to completion. “There would be high points and low points, there would be planned launches and subsequently delayed launches. There would be more obstacles that we can number. However, through all the hardship that releasing a game would bring, we now knew Bouncy Smash was no longer a side project — we were going to ship a game.” You can read the rest of the “The Story of Bouncy Smash” on Medium: https://medium.com/@samuelcowden/the-story-of-bouncy-smash-8a21c5170de6 We’d love to know if you faced similar (or different!) challenges in creating your game, and we’re happy to offer advice if you have any questions. We wish you the best of luck in your game development journey!
4. ## Why A.I is impossible

Somebody put a worm's mind inside of a lego robot. I'm not kidding. http://openworm.org/ It means that AI is probable, we just need to improve our technology. Later we might be able to emulate bees, then mice, then cats, and humans. I can't wait to see what the future holds!
5. Today
6. ## Community College or Online School?

Community college is usually better than an online school. If you want to be the one calling the shots, then yes, you need to found your own company (with or without partners). You also need to be good at something to garner the respect for people to follow you. Almost any field in game design will do, (except audio). I like to say, in order for a project to be successful you need solid leadership in art, code, and administration. Pick one and stick with it.
7. ## Upvoting and Downvoting

Yep that did it. I see it now. Thanks
8. ## Suspicious new users possibly acting suspiciously?

It's usually porn sites that do that. I hate them.

Thanks!
10. ## The fun of the last part of playing RTS

In a (theoretically) ideal game, you want both comeback mechanics in the early/mid game, and an unstable equilibrium in the end game. Why? Because without the comeback mechanics you'll have frustrated players who made one or two mistakes in the early game, and have no chance of catching back up. And without the unstable equilibrium, a player who is clearly losing by a small margin may prolong the game almost indefinitely. Sometimes you apply these via direct rubber-banding (i.e. a MOBA that gives bonus XP when a team which is losing manages to achieve a kill). Or by encouraging high risk/reward tactics for players who have an advantage. Or build it into the tech tree, by making early units have distinct tactical tradeoffs, and late units somewhat overpowered...
11. ## The fun of the last part of playing RTS

How about a mechanic that accelerates the "spiral of death"? For example, in the game Z: Steel Soldiers, the map is divided into territories. The more territories a player controls, the faster they're able to build and deploy new units. In this way, an advantage rapidly becomes overwhelming. Once you control more territory than the opponent your increased production rate makes it increasingly easier to defend your existing territories and capture more, which in turn gives you even more of an advantage. Of course, this exact mechanic may not suit every game, but an accelerating spiral of death is something worth considering if your end game is feeling too drawn out. The board game Monopoly employes a similar mechanic with property ownership and rent.
12. ## Is there a doctor in the house?

You need a fidget cube https://en.wikipedia.org/wiki/Fidget_Cube (to make your compulsion worse)
13. ## 4K+ verified game industry salaries

Unfortunately only base salaries are disclosed. Signing, performance bonuses, equity programs, etc. aren’t made public.

15. ## 4K+ verified game industry salaries

Do you have total compensation numbers? Base salaries are a little misleading in this industry. For example, Twitch is almost certainly subject to Amazon's company-wide salary cap of $160k, so salaries are adjusted to be below that level, and they'll make up the difference in stock and signing bonus. I'd be surprised if those$130k Twitch salaries in the Bay area weren't part of a \$200k+ comp package...
16. ## 4K+ verified game industry salaries

Hey Guys - New to the group but sharing a free resource to help provide guidance on salary expectations for various game industry jobs. Specifically these are actual base salaries from over 100 game companies for H1-B visa hires (companies are required to disclose these by law)- neatly packaged by company and job title: https://www.loveforgames.com/salary/ I’m happy to pull custom reports. If anyone has specific questions, don’t be shy Enjoy!
17. ## DX11LensDirt Effect

I've updated the VBexEditor-Interface. Cubemap-data can be arranged to use it as Skybox. The SkyCubeShader is updated to generate nice LensDirt. Have fun...
18. ## Upvoting and Downvoting

@Tape_Worm it was a permission thing with your group. You should see it now, and I'll double check the rest of the settings to make sure nothing else is missing.
19. ## Upvoting and Downvoting

How odd, perhaps some sort of permissions glitch. Any ideas @khawk ?
20. ## Upvoting and Downvoting

Yeah, don't see it. At first I thought it might be uBlock filtering it out, but I disabled it and still didn't see anything. Tried Edge, and still nothing. I mean it's not the end of the world, but I just figured you guys had finally done away with that system or something.
21. ## Is there a doctor in the house?

Taking a wild guess, I might think it could be: - A desire to be in control of something. - An effort to get attention by being a nuisance. - An attempt to solve a mystery (all buttons do something, what does this one do?) I'm figuring, rather than looking for a name for a specific behavior, maybe it'd be more useful to understand the purpose of the behavior.
22. ## Upvoting and Downvoting

Bottom right of each post, you should see an up arrow. Click or tap and it will expand to give a couple of different options: - Up upvote is what it sounds like, and increases the member's reputation score by 1. - Downvote is what it sounds like, and decreases the member's reputation by 1. - 'Like' is there to express that you like the post without necessarily endorsing it as correct/helpful, and increases the member's reputation by 1. - 'Thanks' (the trophy) is there to express appreciation for the post, but does not effect the member's reputation score. Good if you want to recognise that someone has joined the discussion but you don't think they were really helpful, or maybe to show appreciation of something that's off topic. It's by design that there are three positive choices and only one negative.
23. Yesterday
24. ## Upvoting and Downvoting

See the little up-arrow in the lower-right corner of each post?
25. ## Upvoting and Downvoting

You do? I can't see anything related to up or down voting. Which is too bad, because I wanted to give someone an upvote for giving me some good help there the other week. Or is this some new fangled method only the young folks understand like swiping SSE or NW or some such?

27. ## The Poor Man's Netcode

Really good entry as always, I love the amount of detail you share when you post!
28. ## A new hud

Very nice, that does stand out from the game more.

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