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1000 archers on a 28.8k modem

https://www.gamasutra.com/view/feature/131503/1500_archers_on_a_288_network_.php

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A very dated but still relevant article on how to use random number seeds to synchronise an RTS game with many thousands of active actors across a potentially low speed high latency link.

Good reading, useful as a learning experience and history lesson even though internet connections are now much faster.



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