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  • 10/02/17 10:16 PM
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    Amazon GameLift Goes to Per-second Billing

    News

    khawk
    • Posted By khawk

    Amazon has announced that starting October 2, Amazon GameLift will  support per-second billing for game instances. Amazon GameLift is a managed service for deploying, operating, and scaling dedicated game servers for session-based multiplayer games, making it easier for developers to manage infrastructure, scale capacity to lower latency and cost, match players into game sessions, and defend from DDoS attacks.

    Quote

    While per-second billing will bring cost reductions, we believe this change will also give you the ability to tighten control over your game, giving you further flexibility to select a configuration that scales capacity to handle sudden player spikes and manage idle instances down to the last second.

    All newly launched and already running Linux-based Amazon GameLift instances in all 14 AWS Regions will be billed per instance-second. 



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