First major update for bs::framework has launched. The update includes a brand new particle system, decals, various renderer enhancements and over 150 other new additions and changes!
For more information check out the detailed release notes.
bs::framework is a C++ game development framework that aims to provide all the low-level systems and features you need for the development of games, tools or engines. It was built from the ground up to replace older similar libraries.
It provides a modern API through C++14, provide extensive documentation and a cleaner, more extensible design. While also focusing on high performance with its heavily multi-threaded core, and use of modern technologies such as Vulkan and physically based rendering.