In Light of Unity TOS Changes, Epic Games and Improbable Reaffirm Commitment to Devs

Published January 11, 2019
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The fallout from Unity TOS changes continues as Tim Sweeney, CEO of Epic Games, and Herman Narula, CEO of Improbable, pen a joint blog post to reaffirm their commitment to developers. 

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Recent changes by Unity to their terms of service have raised concerns among developers about their future ability to choose freely among engines, middleware SDKs, stores, and cloud service providers. Worse, it has left some live and in-development games in legal limbo. Read more HERE.

Epic Games and Improbable would like to jointly reaffirm our commitment to giving game developers the best combination of engine and other technology backed by interoperable standards that work for everyone, while respecting developers’ ability to choose partners and software components freely.

Not content with highlighting their differences with Unity, Sweeney and Narula go a step further to setup a $25,000,000 fund dedicated to helping developers in limbo with the events of the day.

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To assist developers who are left in limbo by the new engine and service incompatibilities that were introduced today, Epic Games and Improbable are together establishing a US $25,000,000 combined fund to help developers transition to more open engines, services, and ecosystems.  This funding will come from a variety of sources including Unreal Dev Grants, Improbable developer assistance funds, and Epic Games store funding. 

Key phrase: more open engines, services, and ecosystems.

View the full blog post here.

Learn more from our post and discussion about Unity's TOS changes and impact to Improbable:

 

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