Unity announced today that TextMesh Pro and its creator has joined the team at Unity. TextMesh Pro is a replacement for Unity’s existing text components like Text Mesh and UI Text, and it has been made available for free on the Unity Asset Store.
Unity has started to integrate TextMesh Pro’s functionality into Unity 2017, and they will continue to support the version on the Asset Store with periodic updates to functionality and compatibility.
TextMesh Pro uses Signed Distance Field (SDF) as its primary text rendering pipeline making it possible to render text cleanly at any point size and resolution. Using a set of custom shaders designed to leverage the power of SDF text rendering, TextMesh Pro makes it possible to dynamically change the visual appearance of the text by simply changing material properties to add visual styles such as dilation, outline, soft shadow, beveling, textures, glow, etc. and to save and recall these visual styles by creating/using material presets.