• Announcements

  • 06/12/17 02:55 PM
    Sign in to follow this  

    Lullaby: Google's C++ Library for VR

    News

    khawk
    • Posted By khawk

    Google's latest open source project is Lullaby, a collection of C++ libraries designed to help teams develop virtual and augmented reality experiences.

    Built on an entity-component system architecture (ECS), Lullaby's goal is to provide an efficient, data-driven way to create, manipulate, and interact with objects in a "virtual" world.

    Lullaby lists its full feature list as:


    • High-performance C++ libraries designed for building VR/AR apps.
    • Support for full 3D VR environments, including geometric worlds, panoramic images, and spatial audio.
    • Entity-Component-System architecture for efficient runtime performance.
    • Data-driven development tools for quick iteration.
    • Common set of widgets (eg. images, labels, buttons, reticle, etc.) for UI development.
    • Material VR: Widgets (eg. images, labels, buttons, reticle, etc.) for building VR UIs.
    • Animation system for fluid, responsive UIs and "living" environmental objects.
    • Support for Cardboard/Daydream headsets, Daydream VR Controller, and VR Keyboard.
    • Java-based API for integration with existing Android applications.
    • Used by multiple teams across Google incl: VR Home, Play Store, YouTube, Play Movies, and Earth.
    • Multiplatform support: Android, iOS, Linux, and Windows.

      You can learn more about Lullaby at the GitHub page: https://github.com/google/lullaby



      Report Story
    Sign in to follow this  


    User Feedback


    There are no comments to display.



    Create an account or sign in to comment

    You need to be a member in order to leave a comment

    Create an account

    Sign up for a new account in our community. It's easy!

    Register a new account

    Sign in

    Already have an account? Sign in here.

    Sign In Now