Jump to content
  • Advertisement
  • 06/27/18 07:51 PM
    Sign in to follow this  

    Matali Physics 4.2 Released

    News

    komires

    We are pleased to announce the release of Matali Physics 4.2. The latest version introduces support for heightmaps with holes and with non-rectangular shaped terrain. New functionality allow you to create real-time deformable, large-scale heightmaps containing bridges, caverns and tunnels.

    What is Matali Physics?

    Matali Physics is an advanced, multi-platform, high-performance 3d physics engine intended for games, virtual reality and physics-based simulations. Matali Physics and add-ons form physics environment which provides complex physical simulation and physics-based modeling of objects both real and imagined.

    Main benefits of using Matali Physics:

    • Stable, high-performance solution supplied together with the rich set of add-ons for all major mobile and desktop platforms (both 32 and 64 bit)
    • Advanced samples ready to use in your own games
    • New features on request
    • Dedicated technical support
    • Regular updates and fixes

     

     

      You can find out more information on www.mataliphysics.com.



        Report Story
      Sign in to follow this  


      User Feedback


      There are no comments to display.



      Create an account or sign in to comment

      You need to be a member in order to leave a comment

      Create an account

      Sign up for a new account in our community. It's easy!

      Register a new account

      Sign in

      Already have an account? Sign in here.

      Sign In Now

    • Advertisement
    ×

    Important Information

    By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

    We are the game development community.

    Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

    Sign me up!