Jump to content
  • Advertisement
  • 02/08/19 11:26 PM

    NVIDIA Releases Second Installment of Ray Tracing Gems


    • Posted By khawk

    Ray Tracing Gems, a book with the goal of educating developers at all levels about important concepts and the state of the art in ray tracing, is due to be released mid-March in hardback form, but the contents are being made available at no cost as the chapters reached a finished state in the weeks leading up to the hardbook release.

    Today NVIDIA Developer Zone posted Part II of the book here. Keep an eye on the book's page as the schedule shows new parts released every few days until February 25, 2019.



      Report Story

    User Feedback

    There are no comments to display.

    Create an account or sign in to comment

    You need to be a member in order to leave a comment

    Create an account

    Sign up for a new account in our community. It's easy!

    Register a new account

    Sign in

    Already have an account? Sign in here.

    Sign In Now

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!