ShaderMap 4.1 is here and is a major update. It brings with it a lot of new features, changes, and bug fixes.
Most exciting is PBR (Physically Based Rendering) Map creation, PBR Materials, and Multi Angle Light Scan nodes.
Check out ShaderMap 4.1 here: https://shadermap.com
I put a lot of work into this version so I hope everyone enjoys the update.