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  • 08/22/18 08:09 PM

    ShaderMap 4.1 Adds PBR and Light Scan Support


    • Posted By RSI

    ShaderMap 4.1 is here and is a major update. It brings with it a lot of new features, changes, and bug fixes.

    Most exciting is PBR (Physically Based Rendering) Map creation, PBR Materials, and Multi Angle Light Scan nodes.

    Check out ShaderMap 4.1 here:

    I put a lot of work into this version so I hope everyone enjoys the update.


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