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About Driv3MeFar

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  1. Driv3MeFar

    Penny Arcade Expo

    Quote:Original post by blueshogun96 I plan on taking a trip up there one of the three days it's open.. I hope you got a pass already, last I heard they were all sold out. There may still be one-days available though, but I'd check it out ASAP.
  2. Edit: I meant to say turn off checked iterators, not debug iterators. See SiCrane's post. Your code using operator[] is, performance wise, preferable to using the at method, as at performs bounds checking, while operator[] does not have to. also, if you know the size of your vector when it is created, make sure to reserve the amount of space you need.
  3. Driv3MeFar

    [C++] What's wrong with code?

    Quote:Original post by MrPickle I'm pretty sure there's a way to resize the vector There is. Edit: Much too slow, I must need more coffee.
  4. Quote:Original post by Cambios As for my opinions, yeah they are in the article. Should I really make a 2,000 word forum post? I can see the "wall of text" complaints already. The issue is not that you wrote an article, it's that you misrepresented your article. A postmortem is a summary of what went right, what went wrong, and how to improve on a project as written by a member of the dev team. Your inane rambling is, at best, a review.
  5. Driv3MeFar

    New project, new goals

    I missed your two earlier journal entries the first time around, so I'm a little late to the party. Welcome back to the world of games, 'grats on the new gig!
  6. Driv3MeFar

    give this cat a name

    i am truley sorry for your lots
  7. Driv3MeFar

    MSVC debugging no STL

    There are lots of neat little (undocumented) things you can do with Visual Studio's autoexp.dat file. One of these is NoStepInto, as explained here. Edit: Looks like that was a VS6.0 only trick, it's now been moved to the registry.
  8. Driv3MeFar

    I can't think of anything other then video games...

    Quote:Original post by jtagge75 Quote:Original post by Codeka ... ... Just for the record, Codeka is not the OP [lol].
  9. Driv3MeFar

    what are console based application ?

    Quote:Original post by Qureshi they it is an old way of doing then plz tell me which is newer style of developing game If you are a new programmer don't worry about it. Make some guess the number and text adventure games. Learn to program, then learn to program games.
  10. Driv3MeFar

    Member Function Pointers

    Read me. Edit: link fixed.
  11. Driv3MeFar

    This advert is a scam

    The "New Thread" button is a suggestion, not an order.
  12. Driv3MeFar

    Array Problem on C++

    Fixed array sizes in C++ must be known at compile time. You either need to allocate the memory dynamically with new[], or (better) use a std::vector.
  13. Driv3MeFar

    Google announces Chrome OS

    Source. tl;dr version: Quote: Google Chrome OS is an open source, lightweight operating system that will initially be targeted at netbooks. Quote: For application developers, the web is the platform. All web-based applications will automatically work and new applications can be written using your favorite web technologies. And of course, these apps will run not only on Google Chrome OS, but on any standards-based browser on Windows, Mac and Linux thereby giving developers the largest user base of any platform. Will this have a far-reaching impact on web development? Is it really practical to have the web be the application platform for an OS?
  14. Driv3MeFar

    Access violation reading location 0x00000000

    Quote:Original post by garywillams Yeah I know this is a null pointer exception and I haven't seen it before. Could you tell me how to solve it. Somewhere in your code you are trying to dereference or use a NULL pointer. It's possible that one of the D3D create calls is failing or that you have some pointer initialized to NULL and just never assigned it to anything. You should be able to run your program with a debugger attached and have it show you the exact line causing the problem.
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