• Announcements

    • khawk

      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.


  • Content count

  • Joined

  • Last visited

Community Reputation

108 Neutral

About CitizenJames

  • Rank
  1. Awesome post nate! Ya know, i had an alcoholic friend named nathan that i used to record "i have to take a crap" songs with. I used to do a segment on a radio show where i take ideas for a stupid song and i write and record it to play on the next week. My favorite song was called "strip go-fish". so i know exactly you come from.
  2. About the playing back through headphones thing, thats how it works. you record the guitar, then record the vocal with the same mic. the software will play back the guitar track automatically for you to sing along. you can find laptop recording packages around that come with a mini mixer, mic, cable and recording software. i think a podcast package would come with similar stuff. i think i saw those on guitar centers website.
  3. one thing to remember, sound-wise, is that professional cds are compressed and mastered. part of mastering includes adding brilliant harmonics to the sound that wasnt there before. also, alot of the texture comes from layered sounds. try planning the way you want the part to sound, then keep tweaking the sounds until its close to the sound in your head. that is good practice for drawing a link between your creativity and the computer.
  4. hello, i have a behringer mic preamp from america that uses 120 volts. i am in africa and attempted to plug it in where the voltage is 230-250. obviously, this is bad, the amp no longer works and im an idiot. however, what i cant seem to find on the internet is, what actually happened? like physically? i have looked inside expecting to see melted wires and smoke damage, but there was nothing that really showed it was damaged. the amp has a fuse and its holder says 120-250. when you put the wrong voltage in, does it just blow the fuse? if not, is the damage fixable? i know this isnt really music related, but im hoping someone is producer by day, electrician by night. thanks
  5. Well, like writing songs with a e minor to c chord change and i have good reasons. i learned music on a keyboard so i can always picture the c scale. i just add the f sharp. also, e is the lowest note on guitar and bass so the open chord sounds deeper, fuller and resonant and, when followed by the c chord, sounds dramatic when strummed slowly and heavily. then my other favorite keys are the bach little fugue keys. i love the evil sound of a minor scale with a maj 7th note. and about playing the mouse, how the hell can you record a violin part with a keyboard? the only good thing about using a controller is speed and the ability to improvise melodies. neither of which really fit the idea of composing. afterall, its composing, not playing. i admit, recording music that is played live adds character and life to a composition. and the obvious reasons of piano music.
  6. youd have to use a sequencer that lets you draw midi notes. youll have to set the tempo to that of the chopped clip then write down the milliseconds and such of the beat markers to get the exact times, then just draw the midi notes at those times.
  7. ill tell you if i want to participate again when i know if ive won or not... no, of course i would love to do this again! lol
  8. Maybe you are only using 2 speakers but openal, your soundcard or your pc are setup for something that includes a center speaker. that could be why central sounds are quiet. just guessing. good luck!
  9. nino- my timing is bad. my pc took a dump the other day and i lost everything ive created over 7 years. will be a long while before i can afford a new one. kayfabe- i never actually saw it but i can imagine from the name. i think they use fake farts in most movies though because its unprofessional to fart near strangers. my business is sounding more promising!
  10. i used to play a game on the sega genesis called starflight that was about a phenomenon that was destroying stars. you were a citizen on a space station called arth and the whole point of the game is to travel the universe to find an inhabitable planet to colonize before your solar system is destroyed. you land on planets to mine and get resources that you can sell for money so that you can upgrade your ship or bye more fuel so you can fly further and explore more planets while making sure you have enough to return to arth. that game is really fun and i used to play it for hours because there is so many aliens and stuff to explore. i have still never explored all the solar systems yet. its was a 2d game but it was way ahead of its time. another detailed game to checkout for pc is dwarf fortress. that game focuses on realistic details, like you have to get wood to make a masonry workstation so you can make blocks to make a well. you have to make a bucket and chain to go with it. you can dig tunnels to divert water to supply crops. that was an addictive game for me also.
  11. i use adobe audition for that, but its not free. some free audio editors might have that. try searching for batch processing.
  12. you guys know how they record sounds for creatures? for jurassic park, i think i remember them recording cows and mixing it with whale songs to get the t-rex roar. well i was wondering if anyone has ever recorded a fart and used it as a monster sound, because i have some farts that sound like a grunting wooly mammoth! i should start a business offering scary organic sound fx. lol
  13. im too excited to hear the results! when will we know who wins?
  14. when my brother and i were little. i was 5 he was 8. we would go on long roadtrips. out of boredom, my mom would make up stories and actions to go along with the ever changing dynamics and mood of random classical music that was playing on some am station. that was the first time i really understood and respected the special relationship between music and stories. somewhere around that time, my mom purchased a new pickup truck and in the cassette deck, came with a tape of john williams. jurassic park, indiana jones, et, star wars and back to the future. it was destiny. back home, i would play the tape over and over and act out scenes with my toy dlorrean. when i was 10, my mom bought me a casio keyboard and i learned the whole jurassic park theme the first day. at one point, my keyboard broke a few days before xmas. i told my mom i would die if i didnt get another one for xmas, because i couldnt imagine life, or a single day without playing music. luckily she didnt want to deal with a manic, suicidal 10 yr old so she bought one. from then on i never asked for toys again. strictly music equipment. the next year, i asked for a kareoke machine so i could record. after owning one, i found out that you can record an instrument on tape 2 while playing tape one... the discovery of the over dub!the next christmas, i had to have a 4 track tape recorder. i learned of mixing and eq. then i upgraded to a boss digital 8 track recorder that used zip disks. finally, i put together a computer. i used to record bands in my basement with the 4 track tape recorder. i played guitar for some punk bands and one artsy emo band, but nobody really understood my music writing. i was into classical and they were into power chords. i would always hear the potential in small pieces. i was tired of the arguing egos and lack of vision so i just write and record my own stuff. i never had any classes, but i figured, why waste your time learning to play guitar like zepplin or hendrix? they already existed and were great because they were unique, copying them gets you nowhere.
  15. Quote:Original post by nsmadsen I got it, thanks! I'll save any feedback for after the contest is closed and judging is done. Thanks for taking part in this! Anyone else have their submission ready? Nathan I finished a few days after it started but, I played it every day to make sure it was right. I made a few changes and submitted today. It's good to forget about it and come back and hear it like it's the first time.