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ladik-BigBoss

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About ladik-BigBoss

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  1. ladik-BigBoss

    [SDL] Resizing A Fullscreen Window Problem

    I don't understand why to get a pallete and set attribs of colors [Edited by - ladik-BigBoss on September 23, 2006 6:01:16 AM]
  2. ladik-BigBoss

    Help with Error.

    This is weird. On windows I use MinGW32 compiler as is default in Code::Blocks and I don't have any problems with #ifndef. Didn't you set any options to compiler?? try #ifndef in a simple hello world program
  3. ladik-BigBoss

    Help with Error.

    This is weird. On windows I use MinGW32 compiler as is default in Code::Blocks and I don't have any problems with #ifndef. Didn't you set any options to compiler?? try #ifndef in a simple hello world program
  4. ladik-BigBoss

    Using SDL & OGL mouse coordinats

    I forgot to login. It was me...
  5. ladik-BigBoss

    newbee question !?!

    Don't be affraid of 3D. After you get some experience you'll understand that's more natural than bliting 2D bitmaps. For example you have to understand what does the screen resolution mean. In 2D it's space where you are blitting bitmaps with pixel size. In 3D it's detail. You use normal meters (or whatever normal lenght units) and don't think about resolution. It's the basic difference how I feel that. (It doesn't mean that object size on screen doesn't matter at all, but it's for later 3D programming and optimalization) I hope that it'll help a little...
  6. ladik-BigBoss

    cygwin + opengl development

    for OpenGL include <GL/gl.h> and <GL/glu.h> window you can initialize with SDL, it's very simple. get some help on www.libsdl.org
  7. ladik-BigBoss

    3d media browser

    http://video.google.com/videoplay?docid=-7587965514994593432
  8. ladik-BigBoss

    Tile Drawing not looking right..

    If you have texture filtering turned on it uses texels outside the tile, I had same fragments in lightmap. Try to "correct" UV coordinates. original coords: U[x1, x2] V[y1, y2] correction: correct_value = 0.01f U[x1+correct_value, x2-correct_value] V[y1+correct_value, y2-correct_value] experiment with correct_value, to get best result. I hope that will help.
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