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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.


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  1. Cool idea! I will look into this
  2. I would like to implement an efficient algorithm to search data as part of the following format.   |X|Y|100 character length string|   All columns are non-unique. Which means you can have   |5.5|23.4|SOME TEXT| |10.1|12.2|SOME TEXT| |10.1|10.1|MORE TEXT|     An example of a query would be :   - FindText("SOME*") /*Returns all rows with this text */ - FindX(10.1) - FindY(10.1) . .   Will a simple array suffice or is their an algorithm more efficient I should  read about? 
  3. Thanks!
  4. Hi, So I'm going to be turning 25 years old in a few months. Lately I have been hearing that your brain stops developing at 25 years old. This is worrying because there is still so much I want to learn in life (musical instruments, another language and learning to be a good sales rep). It would help if someone over the age of 25 with an ambitious attitude to learn share your experiences? I'm really feeling old right now and it would help to hear!
  5. Okay.. very cool. I found this [url="http://chaostheory.conspiracy.hu/downloads.php"]awesome demo[/url]!
  6. Hi, I am looking for a demo of Chaos theory in action. What practical examples can be rendered showing its use?
  7. Hello, I have an application which excepts a username and password input from the user. Then attempts a network connection, 3 classes deep from my form events (the view). So deep in my networking connection I want to throw and Exception and log some text for the user to see. So.. with in this method I have something like.. [CODE] public boolean doAConnect() [b]throws Exception[/b] { //check invalid usernamepassword here... if (errorCode == invalidUsernamePass) throw new Exception("Invalid Username and Password); [/CODE] the problem is that in my view when I use the try/catch, I am getting a "Java.lang.exception error: <error message here>". I only want the error message I set! Any ideas how I can just show the message to the user without the "Java.lang.Exception error:" pre-pended onto my string? [CODE] try{ doAConnect() } catch(Exception e) { Dialog.alert(e.toString()); } [/CODE]
  8. Thanks guys.. got it.
  9. I've recently been trying to undertand ternary operators and found an example using java [url="http://www.java2s.com/Code/Java/Collections-Data-Structure/WritingYourownComparator.htm"]- here -[/url] [CODE] public class EmpComparator implements Comparator { public int compare(Object obj1, Object obj2) { Person emp1 = (Person) obj1; Person emp2 = (Person) obj2; int nameComp = emp1.getFirstName().compareTo(emp2.getFirstName()); return ((nameComp == 0) ? emp1.getLastName().compareTo( emp2.getLastName()) : nameComp); } [/CODE] I am feeling really sick right now because of 2 things in this example which I'm obviously missing 1. Why doesn't he just return the "nameComp" variable.. 2. In the "true" part of the ternary value he does "emp1.getLastName().compareTo(emp2.getLastName())" why.. the value is already in nameComp. Please explain Thanks!
  10. Hi Guys, I'm trying to design an icon for a game that uses the same silver boarder shine effect as the blackberry Facebook icon (see screen below). How would I go about implementing this look. You will notice that a lot of the blackberry apps us this theme. If there's a tutorial you can link me I would appreciate it a lot [img]http://public.gamedev.net//public/style_emoticons/default/smile.png[/img] [img]http://img155.imageshack.us/img155/6729/capturenux2020110714201.jpg[/img]
  11. Hi, I've always thought of Apple as an overpriced company and didn't see past that. But this time with this retina display on their Macbook, the laptop just looks so tempting to get. What do you guys think of the new Macbook pro? Also, do you think other Manufacturers (DELL, HP..) will pick up on the retina display trend in the laptop market? Review Here: [url="http://www.notebookr..."]http://www.notebookr...[/url] Retina Display Also, the main image blew me away (looked all over interfacelift.com.. but no luck) Does anyone know where I can get the original? [url="http://www.notebookreview.com/shared/picture.asp?f=65695"]http://www.notebookr...ure.asp?f=65695[/url] Have a great weekend guys!
  12. [CODE]//Boolean logic Fail if (DateTime.Now.DayOfWeek != DayOfWeek.Saturday || DateTime.Now.DayOfWeek != DayOfWeek.Sunday) { weekday = true } else { weekday = false; }[/CODE]
  13. The thing I find ridiculous is that Dell wants me to pay another $40 for the USB 3.0 option. Thanks for the guidance!!!
  14. Hi guys, I'm looking to get a really cheap computer for my dad with the option of upgrading the GPU so he can play a few modern games. I was specifically looking at getting an Intel i5.. Please let me know what you think about: http://configure.dell.com/dellstore/config.aspx?oc=dxps8300_f_1e&c=ca&l=en&s=dhs&cs=cadhs1&model_id=xps-8300 Any of your expertise would be appreciated.
  15. So.. [size=5][b]Wikipedia[/b][/size] is blacked out for now.. [url="http://en.wikipedia.org/wiki/Wikipedia:SOPA_initiative/Learn_more"]http://en.wikipedia.org/wiki/Wikipedia:SOPA_initiative/Learn_more[/url] some kind of protest. This sucks.. sicne this is the best website in the world and you didn't realize it until they take it offline for the blackout period!