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About franc82

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  1. franc82

    finding cube coordinates

    I would like to draw a cube. The coordinates of the vertices of the floor is : glVertex3f (-5.0f, 0.0f, 5.0f); glVertex3f ( 5.0f, 0.0f, 5.0f); glVertex3f ( 5.0f, 0.0f, -5.0f); glVertex3f (-5.0f, 0.0f, -5.0f); How can I find out the coordinates of the other faces?
  2. franc82

    Video Firmware issue

    Yes, I have got the latest driver for my video catd but the same problem still happens, what should I do?
  3. franc82

    Video Firmware issue

    I've got a Pavillon 9053ea notebook, however I have some problems with OpenGL-based applications. Having looked at the Internet, I find out that this issue is called "Video Firmware" and it is very common with Pavillon notebooks as well as some Compaq ones. Please can you help me sort it out? Basically it happens everytime I want to run an openGL application, the screen freezes a little bit once the application starts and closes. I have an nVIDIA GeForce 7600 video card and the maxmum refresh rate of my screen is 60 Hz
  4. how can I dither an image before rendering it? I don't want to use pixel shaders.
  5. I would like to know how I can get a cone from a cylinder code? I don't want to use the GLU library...
  6. how to use multiples cameras in a scene? Anyone knows any articles talking about it?
  7. franc82

    increasing the width of lines

    i mean display the texture map
  8. how can I increase the width of lines in wireframe mode? Is there any command to display textures using in the scene?
  9. franc82

    bad rendering of a scene

    I am trying to render a FPS scene but it seems like the scene is distorted because when I move the camera it is distorted on the corners. Anyone can help?
  10. franc82

    thermal camera in OpenGL

    How do I implement a thermal camera?
  11. franc82

    memory leak (tutorial 10)

    thanks for advice
  12. franc82

    memory leak (tutorial 10)

    so can i free that memory in order to avoid a memory leak? I have tried to free it before the return statement of the SetUpWorld function but it doesn't work any more
  13. franc82

    memory leak (tutorial 10)

    so can i free that memory in order to avoid a memory leak?
  14. franc82

    memory leak (tutorial 10)

    In the tutorial 10 () after the instruction sector1.triangle = new TRIANGLE[numtriangles]; I would like to know when that dynamic memory is freed?
  15. does anyone has the c++ version of tutorial 10? I have been looking for it a while.
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