Jump to content
  • Advertisement

Neometron

Member
  • Content count

    51
  • Joined

  • Last visited

Community Reputation

606 Good

About Neometron

  • Rank
    Member

Personal Information

  • Industry Role
    Artist
    Business Development
    Programmer
  • Interests
    Art
    Audio
    Business
    Design
    DevOps
    Education
    Production
    Programming
    QA
  1. Neometron

    WorldCubed

    These are images as I progress in making my own voxel engine.
  2. Neometron

    Week of Awesome III : Part One

    It's come near the end of day three for the WoA3, and I want to elaborate on what had happened since the start of the competition. Prior to the competition start: Circumstances broke my team up! I originally planned to work with my daughter and nephew, but they had other obligations this summer break. However, I will not be working alone since I have joined forces with Markypooch in team Pink Elephant. In this team I assumed my role as content creator where as Markypooch is the lead programmer. Day 1: We stayed up late Sunday night, drinking mainly, to wait for the competition's theme "Death is Useful." I find this theme interesting because it can be spun in so many different ways. I also found this theme to be difficult because it can be spun in so many ways. We called it a night and figured that we would have a solid idea later in the day. Evening came, and we still did not have a clue. Day 2: We determined that the game had to be simple, one level, no collisions or physics, and can be programmed while off work hours. While Markypooch was working at his day job, I drafted up a game concept in Blender. He liked it, and it is now game on! Day 3: My nephew may still help with sound effects. I tasked him to make about 30 sfx of various things. Here are screenshots of our level I been working on. Note that these are only renditions using Blender's cycles.
  3. I haven't been active on GameDev for a while now, so I suppose I'll make my first post. I decided to make the move from programming as a hobby to programming as a profession, so I started my own indie game development business last month named NeoVG.
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!