I'm attempting to program a small text MUD(multi-user dungeon), from scratch, as I've already written small games for C#, but I don't really know where to start.
Basically, I want the game to played through telnet, with a C# server controlling the data sent/received. Here's a few questions I have for, anyone, that might be experienced in this field, or at least less clueless than me! :)
-What would I use for the player connections? Winsock? Or does C# have something better built-in?
-What is best for a character files/player database, MySql? Ini Files? Something else?
-Do you know of any sites, tutorials, links, books that cover any of MUD topics or online-game programming in specific? I would be most grateful.
And to prevent flames, yes, I am using Google to find these answers, but I thought, that a live person may be able to help me faster/more efficient. Thanks for your time.