my name is Danilo and I am a Oracle DBA from Brazil. I'm graduated in Computer Science and have good skills in C and Java. Sorry for any english errors.
I want to make a MMORPG (wait! don't stop reading here, give me a chance), but I know it is very hard, so I will make a smaller game first so I can get used with all technology necessary to create a nice game. I've already made some games in BASIC when I was a kid and last year I had AI classes and made some 2D space games using basic AI using Java.
I decided to use XNA know, so I bought two books of C# and XNA. So I think the technology won't be a problem. The real problem for me is the Game Design! I have the idea, I don't have problem with the technology but I am afraid that if I don't make a good planning before start programming, I will lose a lot of time.
I will make a horizontal scroll shooting game (Metal Slug like), so I've already defined these items:
- Four main chars
- Guns, lot of guns (Neo, Matrix) :-D
- Power ups
- Enemies (those bastards!)
- Main objective (you have a time-limit to complete the level)
- Background music and sound special effects
So, what more do you think I will need? Does anyone have a document model that I can guide myself? Any tips, any suggestions?
Thank you all for any help!