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About toe99001

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  1. toe99001

    Questions about Solid Leaf BSP Trees

    You stop when the triangles form a convex region. Take a look on this: http://www.devmaster.net/articles/bsp-trees/
  2. toe99001

    How to implement PVS calculation?

    take a look at this http://www.delphi3d.net/articles/printarticle.php?article=pvs.htm I implemented this method a couple of years ago. It is easy to program and works just fine. the hard part is actually to extract the portals from the BSP tree.
  3. You have to add an epsilon value. if(p > -MY_EPSILON && p < MY_EPSILON) return COINCIDE; if(p < 0.0f) return BACK; else return FRONT; your presision is to narrow.
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