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About steffanp

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  1. Hi. I have been working on a game for a year now. Recently, i found out that another game company is doing a game just like mine. The game being [url=""]World Of Warplanes[/url]. Basically everything about my game is the same as World Of Warplanes, but i have not stolen any thing from them. Do i risk getting into legal issues if my game looks a lot like World Of Warplanes, even though i did not steal anything from them?
  2. Hi. I have released the first official version of my game Nordic Realms. It is a tech-demo, so it will only give you an idea of how the final game will look. The game can be downloaded here: And the game website can be found here: Since this is the first release, i have little knowledge on how the game will perform on different computers, so i would like everyone to take "The benchmark test". This test can be started by executing the game launcher, clicking "Options", and then clicking "Benchmark system". The result of the test will automatically be sent to our server. All comments are welcome. [Edited by - steffanp on June 29, 2008 9:19:52 AM]
  3. Cataloging computer/GPU performance

    Sorry ToolMaker, it is my fault. I have now changed to program, so that if a test goes wrong, it is skipped
  4. Cataloging computer/GPU performance

    Test 1 runs with 800x600 res. no anti alias, low texture detail, a low shader and no bloom. Test 2 runs with 1024x768 res. no anti alias, medium texture detail, a detailed shader and no bloom. Test 3 runs with 1024x768 res. 2x anti alias, high texture detail, a detailed shader and bloom. Test 3 runs with 1280x1024 res. 4x anti alias, high texture detail, a detailed shader and bloom. The poly count is the same Your test results was low because (i think) there is a problem with my shader and ATI cards. (Do you have an ATI card?). I can see the that old NVIDIA cards gets very good scores, but almost all ATI cards get bad scores. This is interesting, and i am trying to located the problem
  5. Hi I have made a little test program that shows graphics from my game, and then tests how fast your computer renders it. The final result it automatically sent to my server so you don't have to do anything else but start the program. Information abut your graphics card will also be sent to my server. Why do I need this? Because I need to see how different graphics cards perform in my game. When I have enough data, I can write a system in my game that automatically adjusts the graphics setting, so that the game runs optimal on all graphics cards. Also I want to see how well ATI card handles my (I have only NVIDIA cards). To run the test program you will need .NET 2.0 witch can be downloaded here And you will need XNA framework witch can be downloaded here , and you will need the latest version of DirectX 9.0c The test program can be downloaded here and all submits are anonymous The test has 4 small tests. The graphics becomes more intens, and in the last test the graphics are very detailed Thanks to all who participate :) [Edited by - steffanp on June 28, 2007 12:19:07 PM]