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About iSphere

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  1. Hi everyone, I just got a new computer (Windows Vista), and I was wondering if it would be wise to start programming in DirectX 10. But I am kind of concerned, because if dx10 was such a hit, then why haven't any games using dx10 come out yet? I would really appreciate it if anyone could help me list whatever they know about the following below. -Good books to learn dx10? Online resources? Etc? -Advantages & Disadvantages? -Worthy of learning? -Why no games using dx10 came out yet? -How can I get started on it? -Where can I get the SDK? -Do YOU have vista and/or dx10? -How many on gamedev will be able to run my dx10 programs? Estimate? Thank you very much, iSphere
  2. iSphere

    Slow hardware skinning

    Don't worry, your fps always drops when your program starts rendering things.
  3. I think that they are less likely to hire someone who just graduated from a university because that guy probably never made any games before, so basically he never really made a game on his own before. Hobbyist programmers, on the other hands, probably have already made tons of games by themselves, so therefore they would probably have more experience.
  4. Hey guys is there any easy way to do the following below? I really don't know that much of math yet so I was wondering if you could help me. 1) How can I detect collisions between a circle and a circle? 2) How can I detect collisions between a circle and a quad? 3) How can I get collision detection right down to the pixel? Thank you in advance, iSphere aka 'your pet dog I....I mean your gamedevian...yay!'
  5. It's ok, all of us make a mistake at some point.
  6. iSphere

    herro from China

    Errr... I thought you were french though :O
  7. iSphere

    Strangest. words. ever.

    Supercalifragilisticexpealidocious lol
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