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About broady

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  1. To complete the thread. The phone onterview went good. After 1 month i was in their place (they payed out the flight and the hotel). This time was an informal thing just to meet by person and have a tour in the office. Later they asked me, when i was back to home, to do a test job. I did it amd sent the results. 2 days ago i recieved an offer :-) now i am thinking about it but i feel like i am going to accept. Bye!
  2. Well i did it. It was for a junior tool programmer position.
  3. broady


    I'd stick with option 5 Seriuosly it's a wired problem. Did you update the drivers (even if this is more a performance solving issue)? I have an ATI, win7 detects it correctly but the drivers it installs are bad. When i donwloaded the official ATI drivers all worked right. If your laptop is not too recent you might have problems to find updated drivers. My old 7700GO had just 1 release of drivers and they were slow. You could even drop a mail to lionhead support.
  4. broady

    After destructor is called,

    From what i khnow there is no way to do it. You cannot check if you have alreasy called delete on a pointer. Generally the idea is: if someone allocates memory, that someone has to free it.
  5. Well i have been told the ppl i am going to speak. Looked for em' on the web... it's a programming position.
  6. Just to clarify, ehe interview will be a phone interview as i am not local to 'em.
  7. Thanks to both of you for your reply. I can be asked abou everything ok. Sometime you say an applicant can be asked for more technical stuff on topics about the position the applied for. This of course sounds logical. The problem is i don't khnow what position i applied for Can sound wired but that's the fact. As programmer and gamer i feel i can enjoy both programming and testing roles if the enviroment and working team are good.
  8. what are they going to ask? Technical stuff too? This is my first interview. I applyed for programming/testing (an informal mail) so have no idea even about topics we are going to speak. Thanks
  9. broady

    Pong AI

    can u paste the line where you call the min function?
  10. Hi, Your issues come from the fact you have partial classes. Keep in mind [color=#660066][font=CourierNew, monospace][size=2]FormClasses [/font]class is partial and you are extending a partial class ([color=#1C2837][font=CourierNew, monospace][size=2][color=#660066]FormMain[/font]). Read
  11. broady

    The Best Books

    Hi RR, while[color=#1C2837][size=2] game design (and so related books) might be generic, programming and game programming books are generally strictly related to the programming lenguage. In the former case you have to choose a lenguage/environment/ambient. [color=#1C2837][size=2] [color=#1C2837][size=2]p.s. [color="#1c2837"]For Beginners forum is full of topics like your asking for the same questions, just read/search
  12. broady

    Making menu screen for games and levels

    Link If you read this you will be ok.
  13. broady

    C# Xna Make an object follow player

    Arth is right. But one thing appears to me: where do you place this code? if (ms.LeftButton == ButtonState.Pressed) { } You have to put this code in your update method. Supposing this is what you did, you even say that you have inserted the draw() method inside the if statement. This means you have the draw method in the update(): this is not good as in the update you just have to do updates, not drawnings.
  14. broady

    XNA draw order and z-buffer

    Thanks for the replies. I accept this one: makes sense
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