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Zolomon

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About Zolomon

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  1. Zolomon

    Custom GUI Tips

  2. Zolomon

    What gamedev books you have in your bookcase?

      This is the best book I have ever read on game developing: natureofcode.com/book/
  3. Zolomon

    What gamedev books you have in your bookcase?

    Here are my books (the proof, albeit a bit messy): 3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics (2nd Edition) 3D Math Primer for Graphics and Game Development Advanced 2D Game Development Algorithm Design AntiPatterns: Refactoring Software, Architectures, and Projects in Crisis Artificial Intelligence for Games (2nd Edition) Beginning Game Programming Best of Game Programming Gems C Programming Language C# 4.0 in a Nutshell: The Definitive Reference C++ Primer - Reading right now C++ Programming with Design Patterns Revealed Clean Code: A Handbook of Agile Software Craftsmanship Cocoa Programming for Mac OS X (4th Edition) Code Book Code Complete 2: A Practical Handbook of Software Construction Computer Architecture: A Quantitive Approach (4th Edition) Computer Organization and Design: The Hardware/Software Interface (4th Edition) Data Communications Networking Debug It! Design Patterns Effective C# (covers C# 4.0): 50 Specific Ways to Improve your C# Effective C++: 55 Specific Ways to Improve your Programs and Designs Game Coding Complete (3rd Edition) Game Engine Architecture Game Physics Engine Development Game Programming Gems 2 Game Programming Gems 3 Game Programming Gems 4 Game Programming Gems 5 Game Programming Gems 6 Game Programming Gems 7 Game Programming Gems 8 Getting Things Done Hacker's Delight Head First Design Patterns Introduction to Algorithms Land of Lisp: Learn to Program in Lisp, One Game at a Time! Land of Lisp Learn You a Haskell for Great Good!: A Beginner's Guide Mastering Regular Expressions More Effective C++: 35 New Ways to Improve Your Programs and Designs Multi-Threaded Game Engine Design Object-oriented Analysis and Design with Applications Objects, Abstraction, Data Structures, and Design Using Java, Version 5.0 Practical Linear Algebra Programming Game AI by Example Programming Pearls (2nd Edition) Real-Time Collision Detection Real-Time Rendering Refactoring: Improving the Design of Existing Code Security Engineering (2nd Edition) Structure and Interpretation of Computer Programs (2nd Edition) The Art of Computer Programming: Volumes 1-4a (Box Set) The Design of Everyday Things The Pragmatic Programmer Video Game Optimzation Writing Efficient C Code: A Thorough Introduction for Java Programmers
  4. Zolomon

    when 2 sprites collide - real newb. :)

    Sorry, just have to share that I also got the song in my head immediately after reading the title.
  5. I suggest http://www.openframeworks.cc - it's a wrapper for several libraries, take a look here.
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