Sylvain Bories

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Everything posted by Sylvain Bories

  1. Procedural Texture Generator

    From the album Managed DirectX Project

    © Bories

  2. Managed DirectX Project

    Basic space engine done in C# and Managed DirectX in 2006. Use Perlin Noise, Fractal Brownian Motion, Paralllax Mapping, Atmospheric Scattering...
  3. Procedural Texture Generator

    From the album Managed DirectX Project

    © Bories

  4. Procedural Texture Generator

    From the album Managed DirectX Project

    © Bories

  5. Planet

    From the album Managed DirectX Project

    © Bories

  6. Planet

    From the album Managed DirectX Project

    © Bories

  7. Planet With Ring

    From the album Managed DirectX Project

    © Bories

  8. Planet With Moon

    From the album Managed DirectX Project

    © Bories

  9. Planet

    From the album Managed DirectX Project

    © Bories

  10. Planet

    From the album Managed DirectX Project

    © Bories

  11. Solar System Map

    From the album Managed DirectX Project

    © Bories

  12. Solar System Map

    From the album Managed DirectX Project

    © Bories

  13. Gaz Giant

    From the album Managed DirectX Project

    © Bories

  14. Gaz Giant With Ring

    From the album Managed DirectX Project

    © Bories

  15. Gaz Giant With Ring

    From the album Managed DirectX Project

    © Bories

  16. Star Map

    From the album Managed DirectX Project

    © Bories

  17. Survey: Do You Like SRPG?

    1. Almost, thanks to Wikipedia. 2. Mostly PC games. 3. X-COM series.
  18. XNA Gamestates

    Hello, Is the class name the same as the class constructor (GameStateManagementGame...)? This kind of error may come from that. Sylvain.