aptfire

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About aptfire

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  1. Awesome! I will try this game out within the next few days. You're absolutely right about the tile rendering. I was thinking of going a more single player route with bots. You seem to have the multiplayer aspect down pat.
  2. Thank you! I'm going to put in a key that allows you to toggle from the normal view mode it has now, to a non-rotating fixed perspective view (that still follows you as you go but keeps you in the center of the screen).
  3. Thanks, is there a place I can see your game? I tried searching the forum but couldn't find anything. Basically it's slow probably because it renders one huge Image for the background map. Also do you have any suggestions for theme of the game? I was thinking of using this "tech" first to create a Gauntlet like game (like on the NES or in the old arcades).
  4. Hi, I'm new. I wondered if anyone would playtest my prototype for a game I'm working on. The link goes straight to the page where a jFrame will automatically open. I'm looking for design ideas, technical critique, if anyone has seen anything similar, performance info, etc. Thanks! I hope to post more links in the future as I improve it! Things to know: Q = turn left W = go forward E = turn right A = slide left S = go back D = slide right MINUS = zoom out EQUAL = zoom in SPACEBAR = fire (hold down for automatic fire) Here's the link: http://members.cox.net/aptfire/run.htm