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About atcdevil

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  1. If I write a Windows Forms application is it possible to run it in Linux? Do I need to use C# or could I use C++ or even IronPython to do this? Thanks!
  2. your prof. is without a doubt incorrect. You can verify this by running glewinfo (glew.sourceforge.net) at the top of the generated text file it should say whether you're using hardware or software opengl.
  3. i've made more than 1 bug in 1 line of code
  4. atcdevil

    Best Free 2d Game Engine?

    open source 2D rpg engine - ika.sourceforge.net i never used it but it looked interesting.
  5. atcdevil

    A* path reconstruction

    that does, thank you very much. although that solution is sufficient. is it possible to reconstruct the path without even storing the parent?
  6. I implemented A* based on the wikipedia.org article. It states: "This path reconstruction from the stored closed nodes (see below) means it is not necessary to store the path-so-far within each node." But below that line there is no mention of how to reconstruct the path. So how do I reconstruct the path from the 'closed' priority queue without storing the path so far in each node?
  7. i once had that problem because debug mode initialized variables for me, while release mode didn't.
  8. atcdevil

    Casual Games. Target Hardware, Best Lib?

    Quote:Original post by justinrwalsh I can code in openGL just fine, very comfy with it, the question i have is, how many PC users can run an openGL 1.0 based game? Don't you have to have a 3d accelerated graphics card? Or is software openGL still faster than SDL? How many people don't at least have one of those integrated Intel 3d cards which provides basic 3d acceleration?
  9. Quote:Original post by Gorax Reasons: Good games (and applications) don't need mind blowing graphics. If you need to lure people in with dazzling effects, perhaps you should see exactly what it is you're missing, 'cause something's not right. What does using up to date hardware features necessarily have to do with mind blowing graphics and dazzling effects?
  10. atcdevil

    Horton's Beginning Visual C++

    Julian, what makes you think that this book covers standard C++ and not using Visual C++ to create MFC apps?
  11. atcdevil

    Does RedBook Rulezzz?

    The orange book covers GLSL. You really should look into that book as well.
  12. atcdevil

    glsl capable cards

    My geforce fx works with glsl.
  13. atcdevil

    Portable alternative to DirectDraw?

    If you want real hardware acceleration, you need either OpenGL or Direct3D, or a library that wraps those up. There's no other choice. 2D hardware acceleration involving alpha transparency is not widely available if at all, so forget about DirectDraw, or whatever the portable correspondence is. I recommend finding a library that handles OpenGL in 2D for you. Don't know the names of any off the top of my head though.
  14. atcdevil

    Last ditch effort [SOLVED]

    You ought to post some code.
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